Get Track Item Property
Reads the property selected in property from a track item.
Inputs
| Input | Required | Value Kind | Types | Enum Values |
|---|---|---|---|---|
item | yes | expression | reference, string | — |
property | yes | string | enum-string | NAME, KIND, START_SECONDS, END_SECONDS, DURATION_SECONDS, IN_POINT_SECONDS, OUT_POINT_SECONDS, TRACK_INDEX, IS_SELECTED, IS_DISABLED, TYPE_CODE, MATCH_NAME, PROJECT_ITEM_REF, PROJECT_ITEM_NAME |
Notes
No additional notes are available yet.
See Also
- Premiere Reference Paths: Explains Premiere reference path strings for project items, sequences, tracks, timeline items, markers, components, and parameters.
Examples
Mutate One Track Item On An Isolated Sequence
Creates a fresh sequence from one source item, renames, disables, moves, and clones the first clip, then verifies each observable mutation.
Topics: track items, timeline mutation
Source: patterns/ex-track-item-mutate-on-isolated-sequence.json
Traverse Nested Sequences With Deduped Worklist
Traverses the active sequence and nested sequences through a pending/seen worklist so nested sequence refs are not processed twice.
Topics: sequence traversal, nested sequences, clip iteration, lists
Source: patterns/ex-sequence-traverse-nested-deduped.json
Mutate And Restore One Project Item
Renames and relabels the source project item, then restores both properties so the fixture remains clean.
Topics: project items, metadata mutation
Source: patterns/ex-project-item-mutate-and-restore.json