Get Track Item Property
Reads the property selected in property from a track item.
Inputs
| Input | Required | Value Kind | Types | Enum Values |
|---|---|---|---|---|
item | yes | expression | reference, string | — |
property | yes | string | enum-string | NAME, KIND, START_SECONDS, END_SECONDS, DURATION_SECONDS, IN_POINT_SECONDS, OUT_POINT_SECONDS, TRACK_INDEX, IS_SELECTED, IS_DISABLED, TYPE_CODE, MATCH_NAME, PROJECT_ITEM_REF, PROJECT_ITEM_NAME |
Notes
No additional notes are available yet.
See Also
- Premiere Reference Paths: Explains Premiere reference path strings for project items, sequences, tracks, timeline items, markers, components, and parameters.
Examples
Apply Scene Edit Cuts With Adjacent Clips
Applies Premiere Scene Edit Detection to one middle clip, fully relists the track, and verifies that directly adjacent clips keep their timeline and source ranges.
Topics: scene edit detection, timeline cuts, neighbor clips, runtime validation
Source: patterns/ex-scene-edit-detect-apply-cuts-with-neighbors.json
Mutate One Track Item On An Isolated Sequence
Creates a fresh sequence from one source item, renames, disables, moves, and clones the first clip, then verifies each observable mutation.
Topics: track items, timeline mutation
Source: patterns/ex-track-item-mutate-on-isolated-sequence.json
Slip And Move A Track Item Without Affecting Neighbors
Creates three clips with gaps, slips and moves the middle clip, and verifies that both surrounding clips remain unchanged.
Topics: track items, slip edit, move edit, non-ripple editing, timeline invariants
Source: patterns/ex-track-item-slip-and-move-preserve-neighbors.json