Marker Delete
Deletes one marker. Use onError to decide whether errors stop the script, continue, or return false when the block supports it. If storeResultIn is set, the block also writes a result variable back to your graph.
Inputs
| Input | Required | Value Kind | Types | Enum Values |
|---|---|---|---|---|
marker | yes | expression | reference, string | — |
onError | no | expression | enum-string | STOP, CONTINUE, RETURN_FALSE |
storeResultIn | no | variable-name | variable-name |