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Set Sequence Work Area

Category: Pr Sequences Set Sequence Work Area block screenshot

Sets both Work Area points independently of Sequence In/Out. Optional sequence defaults to active. Requires finite 0 <= in <= out; no end clamp. WRITE permission. Commits pending Actions before permission/reference resolution and does not roll back preceding actions on failure. No own Undo step on tested Windows Beta 27.0. Result resets to false before inputs, true only on success. Sets both Work Area points in seconds; optional sequence defaults to active. Requires finite, non-negative seconds with in <= out. Equal points and ranges. beyond Sequence end are accepted; no clamping and no Sequence In/Out changes. Requires Premiere 26.5+ WorkAreaUtils.setWorkAreaInOutPoints specifically,. and WRITE permission for the Sequence. No fallback to Sequence In/Out. Evaluates and validates inputs, commits pending Actions, then checks permission. and resolves the Sequence afresh. In MANUAL_GROUPED this splits the group:. previous Actions stay committed even if permission, resolution or the native. setter subsequently fails; later Actions form another transaction. The native setter creates no own Undo step in the tested Windows Beta 27.0. Manual UI Work Area edits showed the same behavior. Undo may instead reverse a. preceding timeline edit. Do not rely on Undo to restore Work Area; retain both. old points and restore explicitly when needed. Native false or exceptions follow onError (default STOP). storeResultIn. is reset to false before input evaluation and set true only on success,. including under CONTINUE and RETURN_FALSE. No automatic rollback is attempted. on native failure; read back when partial native changes matter. Live evidence covers Windows Beta 27.0; exact 26.5 and other platforms remain. unverified. The DSL handler and grouped ordering are regression-tested locally. If sequence is omitted, the block uses the active sequence when supported. Use onError to decide whether errors stop the script, continue, or return false when the block supports it. If storeResultIn is set, the block also writes a result variable back to your graph.

Inputs​

InputRequiredValue KindTypesEnum Values
sequencenoexpressionreference, string—
inPointSecondsyesexpressionnumber—
outPointSecondsyesexpressionnumber—
onErrornoexpressionenum-stringSTOP, CONTINUE, RETURN_FALSE
storeResultInnovariable-namevariable-name—

Notes​

  • Sets both Work Area points in seconds; optional sequence defaults to active.
  • Requires finite, non-negative seconds with in <= out. Equal points and ranges beyond Sequence end are accepted; no clamping and no Sequence In/Out changes.
  • Requires Premiere 26.5+ WorkAreaUtils.setWorkAreaInOutPoints specifically, and WRITE permission for the Sequence. No fallback to Sequence In/Out.
  • Evaluates and validates inputs, commits pending Actions, then checks permission and resolves the Sequence afresh. In MANUAL_GROUPED this splits the group: previous Actions stay committed even if permission, resolution or the native setter subsequently fails; later Actions form another transaction.
  • The native setter creates no own Undo step in the tested Windows Beta 27.0. Manual UI Work Area edits showed the same behavior. Undo may instead reverse a preceding timeline edit. Do not rely on Undo to restore Work Area; retain both old points and restore explicitly when needed.
  • Native false or exceptions follow onError (default STOP). storeResultIn is reset to false before input evaluation and set true only on success, including under CONTINUE and RETURN_FALSE. No automatic rollback is attempted on native failure; read back when partial native changes matter.
  • Live evidence covers Windows Beta 27.0; exact 26.5 and other platforms remain unverified. The DSL handler and grouped ordering are regression-tested locally.